Friday, 16 January 2015

Progress Review

I started off making my game concept but as I found out it would have taken to long to produce, So I choose to join an other person in my class so that I could make an easier product.

As this product is a cartoon based one it was a lot easier to produce. I have already drawn and digitally edited all of my marital.

What is needed to do

  • add all of the marital into a game world 

What I found difficult

  • I found using Maya was hard but this may have had something to with Maya being set up wrong    

Friday, 5 December 2014

Reflection

I was going to make a game on my own but found that my concept would take to long to make in the time frame I was given. So I teamed up with an other person to make a more appropriate game. I found that learning how to use Unreal and Maya was a lot harder then I thought.    

Friday, 28 November 2014

maya

I made this crate
I would use the software to make assets for my game
I found that the software was hard to learn but I think when I get the hang of it it would be easy.
I don not think that there will be better soft ware for making a 3D box

Friday, 21 November 2014

maya

I would use the software to make assets for my game
I found that the software was hard to learn but I think when I get the hang of it it would be easy.
I don not think that there will be better soft ware for making a 3D box

Friday, 3 October 2014

LO 2: audience profile

I think people of lower social grade would not like this because they tend to play more games like call of duty because they tend to be more of a shooter game as they don't take up much time. As boys play more games then girls the game would have more forced on a male audience. They lowest age would be 3+ and this is because that would be the age rating of the game. The age rang would be about 16 - 38.